19 real builds that are not products. The lab is not a shop: nothing here has a price, a date or a buy button until it passes the same launch gate as everything else.
How a lab project becomes a product. It needs a clear buyer, a reason to exist next to what people already use, and the release work: signing, licensing, legal pages, support and a clean-machine test. Until then it stays here, labelled with what is missing. Interest from the waitlist decides what gets finished next.
01Featured6 projects
Featured lab projects
Desktop toolsPaused
RVGE Light Control
Smart lights from the desktop. Talks to WiZ bulbs over your own network with no cloud and no account: rooms, groups, scenes with import and export, text commands in English and Croatian, and a clap to switch the lights.
HonestlyWiZ only. Without Hue or Matter the market is too small to launch, so it waits.
Small browser tools that do all their work on your device: reading and checking e-invoices, everyday PDF jobs, and printable QR codes for Wi-Fi and contacts. Nothing is uploaded.
HonestlyNot deployed yet. Invofix is the furthest along, with end-to-end tests.
An animated sitcom set in a bar where the regulars are AI models. Scenes are directed procedurally in the browser, with synthesised sound and voices, and no AI model calls at all.
HonestlyAn experiment in cheap, always-on entertainment. Not public.
Version
0.1.0
Platform
Web
Stack
React · TypeScript · Web Audio
Last work
Audio and videoLabs
RVGE THALL
A high-gain guitar amplifier simulator, as a VST3 plugin and a standalone application, with a noise gate and cabinet impulse responses.
HonestlyIn a private test with one guitarist. Licensing of the audio framework is settled before anything ships.
Version
1.3.0
Platform
Windows
Stack
C++ · JUCE
Last work
Games labPaused
VIBEMAN SURVIVOR
A neon horror roguelite in pixel art. You are a developer, the horde is live bugs and legacy code. Five weapons, eight passives, a boss, gamepad and keyboard.
HonestlyA Windows build exists. Meta-progression, saves and weapon evolutions do not, and the art pass needs documented sources before release.
Earlier prototypes that nobody is working on right now. Listed so the record is complete, not because they are coming soon.
ProjectWhat it isWhere it standsLast work
VIBEMAN 2: The Dead SignalGames lab · Vertical sliceA dark 2D metroidvania slice with a two-phase boss.No build.
Verdant PactGames lab · PrototypeA creature-taming action RPG in the browser.Needs a final art pass.
Vibe SchoolWeb and browser · Local MVPA Croatian course in building software with AI, taught by AI tutors.Runs locally only.
DayFixDesktop tools · 0.1.0Read, understand and fill in official forms, with OCR on your device.Needs real translation before it is useful.
MonetaDesktop tools · 0.1.0Identify a coin from a photo and keep a collection.Photos go to a cloud vision model.
Metal Manager OSWeb and browser · PrototypeReleases, tasks and planning for independent bands.Half of the modules exist.
RVGE ShareWeb and browser · 0.1.0Prepare one post for several social platforms.No platform publishing yet.
RVGEdistroWeb and browser · 0.1.0Prepare music releases: metadata, artwork and review.Not a distributor. Delivery to stores does not exist.
Indeks PromajeWeb and browser · PrototypeA tongue-in-cheek index of how dangerous today’s draught is.A joke with real weather data behind it.
PicCalWeb and browser · UI onlyEstimate calories from a photo of a meal.The interface exists, the recognition does not.
RVGE TerminalInfrastructure and research · 0.1.0A GPU-rendered terminal written in Rust.Its job now lives inside RVGEBRAIN.
RVGE NEXUSInfrastructure and research · 0.1.0Infrastructure for clearly labelled sponsored actions inside RVGE apps.In-memory prototype. No advertisers.
RVGE PAYInfrastructure and research · ResearchInternal research into payment ledgers and payment states.Internal infrastructure and research only. Not a product and not offered to anyone.
Not listed: internal tools, client concepts, projects that belong to other brands, and anything whose name or assets still need clearing.